Designing Interaction Spaces For Reflexive Experience
Extern: Springerlink (Deutsch)

How to Cite

Herzig, Bardo, Heidi Schelhowe, Bernard Robben, Tilman-Mathies Klar, and Sandra Aßmann. 2018. “Designing Interaction Spaces For Reflexive Experience: How Can Models Implemented in the Digital Medium Be Experienced and Understood?”. MediaEducation: Journal for Theory and Practice of Media Education 14 (Jahrbuch Medienpädagogik): 135-56. https://www.medienpaed.com/article/view/1029.

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Abstract

The central concern of this paper is to show which aspects must be taken into account in the design of digital media so that, as interactive educational media, they allow access to the models implemented in the software - and the associated subject models. At the same time, insights into abstract principles such as formalisation, algorithmisation or automatic processability should be able to be created. Using the example of an interactive installation with a high call for physical-sensory experience, it will be demonstrated how this goal can be pursued by reflecting on the experiences in the interaction space and by experimenting with parameters. In summary, first principles for a design for reflective experience are formulated.